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Projects

During the first two years of my training at Artfx, we had periodic workshops. Alone, in a group, with the entire class. It allowed me to discover the different aspects of Game Designer's profession and thus to affirm my desire to become System designer.

 

MY JOB :

  • System Design 

  • Content Design 

  • Scripting

  • Level Design

  • Public Playtest - Demonstration  

ENGINE :

  • Pen & Paper 

  • Unreal Engine 4 

  • Unity 

  • Construct 2

  • Shadow Run Return Editor 

  • Super Meat Boy  Editor 

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VR : RATOON'S LAIR

Prototype developed during a workshop at ArtFX :

   9 days to create 6 mini games in Virtual Reality 

RacconsLair-Picture.jpg

CASE A CAFE

Murder Party -  4 Players 

Case_a_cafe_Cover.PNG

THE WITCHING HOUR

Prototype developed during a workshop at ArtFX :

5 days to create 4 games for a Projection mapping. 

WS_Ville_Lumiere_TEAM_WITCH_TITLE_FINAL.

Project BD 

Short story 

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SHADOWRUN RERURNS

Prototype developed during a workshop (between Game Designer) at ArtFX :

5 days to create a DLC

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SUPER MEAT BOY

Prototype developed during a workshop at ArtFX :

5 days to create 10 Levels 

Untitled design.png

MST - My Secret Travel

Global Game Jam 2018 

MST_Cover.png

Enter The Gungeon

Card Game adaptation

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