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PROJECTS

SCREW UP

Student End Year Project 


Obstacle Race - Platformer - TV Show  

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PROJECTS 

Narrative Design - VR

Content design - Game Jams

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ABOUT ME

Hello ! I'm Thomas PILON. 

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 I'm looking for a opportunity ( job or stage ) to work in the video game insdutry as Game Designer

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If I need to resume myself in few words : 

Adaptivity - Creativity - Responsability

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I really like to work on the creation of stories/content and their adaptation in gameplay mechanics . 

I'm also interested by the possibility to use the principes of gamification in diferents types of project like learning ( serious games ) or communication. 

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 During my three last year at Artfx, I had to grow up and I learn how to assumed my choices.

Then I discover opportunity to make people happy with an idea

And now I have the ambition to make it my job.

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Set design has brouth me a lot from an artistic point of view. My sense of detail and use of space has been sharpened.

I understood there were a certain number of parallels between the creation of a movie set and the creation of a video game. The rules of level design apply in the same way. Nothing is placed randomly (shape, volume,...). Every object must have a purpose and respond to the expectations of the director and the scenario.

The viewer of a movie becomes a rail shooter player who would not have to shoot anyone. 

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I'm a regular player of Rocket League with friends.

 

My kind of game is :  

 

Narative RPG : God of War, The Witcher, Red Dead Redemption 

Narrative Expérience : Life is Strange, Fire Watch, The Stanley Parable 

Platformer : Super meat boy, Ori and the blind forest, Hat in time 

Hack'N Slash : Dead Cells, Hades, Gungeon

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Thomas PILON

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tpilon@artfx.fr

+33 (0)6 99 98 77  78 

Paris, France

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