ABOUT ME
Hello ! I'm Thomas PILON.
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I'm looking for a opportunity ( job or stage ) to work in the video game insdutry as Game Designer
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If I need to resume myself in few words :
Adaptivity - Creativity - Responsability
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I really like to work on the creation of stories/content and their adaptation in gameplay mechanics .
I'm also interested by the possibility to use the principes of gamification in diferents types of project like learning ( serious games ) or communication.
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During my three last year at Artfx, I had to grow up and I learn how to assumed my choices.
Then I discover opportunity to make people happy with an idea
And now I have the ambition to make it my job.
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Set design has brouth me a lot from an artistic point of view. My sense of detail and use of space has been sharpened.
I understood there were a certain number of parallels between the creation of a movie set and the creation of a video game. The rules of level design apply in the same way. Nothing is placed randomly (shape, volume,...). Every object must have a purpose and respond to the expectations of the director and the scenario.
The viewer of a movie becomes a rail shooter player who would not have to shoot anyone.
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I'm a regular player of Rocket League with friends.
My kind of game is :
Narative RPG : God of War, The Witcher, Red Dead Redemption
Narrative Expérience : Life is Strange, Fire Watch, The Stanley Parable
Platformer : Super meat boy, Ori and the blind forest, Hat in time
Hack'N Slash : Dead Cells, Hades, Gungeon
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